Saturday, 15 November 2025

Early Saxon Infantry 2 and Leader

 

It's been a challenging week. Heavy rain courtesy of Storm Claudia and a gutter suddenly becoming blocked has led to water entering my dining room. Two days of annual leave taken, the first to assess the problem in the rain and the second day to make some emergency repairs. On inspection I uncovered a botched job on some of the pointing, that was easily corrected the following day which fortunately was dry (the only dry day forecast for the forseeable future!). It's been over twenty years since I've picked up a trowel in anger, but despite the urgency it was quite enjoyable and satisfying to make the repair. 

So, onto hobby matters. For this week I offer up more 28mm Early Saxons from the beautiful Footsore Miniatures range. I absolutely loved painting these figures. The Leader is a particularly characterful piece, and it the second time I have painted this model, having sold the first one for some bizarre reason that I cannot recall. All are painted in Foundry colours and the shields are hand painted. 

Progress continues with the Jacobite project, for those interested the last picture shows the British Infantry as they are being based. The figures are 15mm Lancashire Games and the flags were an eBay find. Not all the British Line are present, there are three more line regiments missing from the photo. I also have to paint a regiment of Independent Company for the British. Currently on the painting table are the first regiment of British Dragoons and the first batch of Jacobite Lowland Infantry. All these figures are Blue Moon. 
















Friday, 7 November 2025

Anglo-Zulu clash



Lots to report this week. I'll begin with an update on the Jacobite project. I'm still on annual leave so progress has continued apace, and four British battalions are currently nearing completion and will be finished later today, basing has also begun. That will leave three more battalions of foot, and two units of dragoons and a unit of horse for the government forces; and lowland infantry and Fitzjames Horse for the Jacobites and the project will be complete. There may be additions if I get into a campaign as and when required. 

Being off work has given me the time to tidy up the dining room, and sort out my gaming table. I'm pleased to have room to set up a 6 x 4 table. I found that placing the TSS tiles on a felt cloth and then a gaming mat on top gives a stable gaming surface. 

 


Last night I played an Anglo-Zulu war game using The Men Who Would Be Kings rules with Peter, a longstanding wargames opponent. Earlier in the day, while preparing for the game I decided to make some pinned and casualty markers as my Zulu are multi based. I also prefer my table to look as nice as I can make it, and I've never been keen on using dice as casualty markers as I feel they ruin the aesthetic and therefore my immersion in the game. With this in mind I had fortuously seen a bag of spare plastic bits that contained spare Zulu shields while I was tidying up. However, true to form I couldn't remember where I put them, after an hour or maybe longer searching they were found. I quickly knocked up some casualty markers, with the number of dots equalling the number of casualties. I made the pinned markers by using off cuts from a door mat that I had cut up to make some broken ground/cover. 

The game was using two 24 point field forces. The British has three 12 figure infantry units and a unit of 8 Regular Cavalry. The Zulus used the sample army from the book which comprised a force of 3 Veteran and 3 Fierce units. I also placed a leader with each unit as a marker, and to be removed if they were unlucky enough to be killed. The table was set up with the British making a stand in front of a small farm house. The game began with the British deploying in the open in front of the farm house. The Zulu force appeared and rapidly advanced with the Veterans on their left and the Fierce units on the right. The unit on the British left formed close order and waited for the Zulu advance, meanwhile the centre unit retreated behind the improvised wall of the farm house. On the British right, the infantry advanced to the edge to the broken ground, and the cavalry failed to move, horses spooked by the sound of the advancing Zulu. On the Zulu right wing three units surged towards the British, the first unit suffered significant causalities at long range and was destroyed by volley fire when attempting to close in hand to hand combat. The two remaining units managed to close in hand to hand but were beaten off and eventually destroyed, but not without inflicting casualties on the British line. The unit on the right of this attack had taken casualties from the central British unit during the advance and the central Zulu unit had taken some losses from the British unit it was charging. In the centre the British unit fended off an assault by a Zulu unit completely destroying them in short order. On the Zulu left as the cavalry continued to stall the Zulus attempted to advance at the double with mixed outcomes. One unit managed to crash into the British Line and inflict some casualties but not without taking heavy loses at the point of the bayonet. The second Zulu unit stalled briefly, finally making contact with the British line as the cavalry sprung into action. The British line held firm and repelled the Zulu assault, the broken Zulus fled into the broken ground only to be mercilessly ridden down by the regular cavalry. A comprehensive British victory. After the photos there are some thoughts on the rules.








Thoughts on the Rules

This is the first time I have played the rules, and as such my preference for a first game is a straight head to head clash with set points to get a feel for the mechanisms and the strengths and weaknesses of the set being used. From this some initial thoughts came from the game. 

The British infantry are powerful once formed in close order and when using volley fire the Zulus stand little if any real chance. This isn't a criticism of the game mechanisms as I feel they do give a fair reflection of the realities of the weapons used at the time. However, from a game prospective this needs careful consideration in order to give the Zulus a chance of being victorious. The scenario is key here. Ideas to possibly include in scenarios are:

1. Limit the British ammunition, look at a mechanism to resupply the companies. This would work well with a defended position such as Rorke's Drift.

2. Keep the British moving, the classic escort scenario would give the British player the dilemma of stopping to fend off a massed Zulu attack and being able to use close order and volley fire, or pressing on and hope to make it safely away. The risk of more enemy appearing and overwhelming them has to very real for this to work. 

3. Randomise the Zulu forces and vary the entry points.

4. Increase the size of the Zulu units. I'm unsure how much I like this idea, worth trying, but not sure how well it will work in these rules.

5. Decrease the size of the British units to 6 figure companies. Benefit of reducing the number of firing dice and makes the units more fragile. They would still benefit from close order in hand to hand with the Zulu only being able to engage on a 1-1 ratio in hand to hand. 

All in all a good game, but like most games needs a good scenario to get the best from them. Will definitely play again. Lots to think about.

Thursday, 30 October 2025

Late Roman Infantry 3


 

More 28mm Late Romans, lovely Crusader Miniatures. Based up for Lion Rampant and Saga, though they may get a run out in Midgard in the future, who knows!

The Jacobite project has taken on a life of its own. My original plans were for two small armies to play Warfare in the Age of Reason. Then thoughts of refighting Culloden emerged, it was always going to happen and I was deluding myself otherwise. Interestingly, I haven't been able to find a 15mm flag for Clan Cameron, fortunately it's easy enough to do. Now the project is starting to stray into provincial regiments such as the Derbyshire Blues and the Georgia Rangers which weren't in my plans at all. I already have some figures suitable for the Georgia Rangers and it's a small outlay to do the Derbyshire Blues. Added to that I know that I have a few packs of Blue Moon French somewhere, that I picked up along the way just in case I wanted to do a French Seven Years War army, as you do! 
I'm on Annual Leave next week, so I'll be making a start on basing the figures that I've painted. Hopefully I'll get some pictures out if all goes to plan. 

There's been a slight distraction, as I'm also prepping for a game next Thursday. This will be Anglo-Zulu War using The Men Who Would be Kings rules. Hopefully, I'll manage to take some pictures and write up a report. A lot will depend on the light.











Sunday, 26 October 2025

Early Saxon Archers

 

Thought is was time to show some more Early Saxons, 28mm figures from Footsore Miniatures. Absolutely love painting this particular range of figures. 

Update from the painting table. Jacobite Rebellion project continues a pace, I'm currently managing to paint each day after work and it certainly helps my speed to be painting regularly. I think I have enough highlanders done; that might sound strange as I did plan out this project so should know where I am. However, in true fashion the plan has not survived contact and I've expanded my original aim and am now thinking about a What If campaign for the Jacobite Rebellions. This has been inspired by or blame can be attributed to the Yarkshire Gamer podcast and the episode with Dr Arran Johnston. If you haven't already listed I can highly recommend it as a painting companion, even if it blows your plan out of the water! Currently on the painting table are four Government regiments and I need to take stock of where I'm up to this weekend and rethink the plan.
Plans for clearing the table and setting up a game have been derailed due to a visit to the Emergency Department, nothing too serious but further investigations are being scheduled. As I used to work there it was nice to see some familiar faces even though it was too busy to catch up! I'm still hoping to get the table cleared and see if I can set up a little game. 








Saturday, 18 October 2025

Hobby Week: A little something for the Anglo-Zulu War



The Red Soldier by Frank Emery is the latest addition to my collection of books on the Anglo-Zulu War, and I have to give a shout out to Little Stour Books. Delivery was fast, and the book came wrapped in a cellophane sleeve, I know it's only a little thing but this little extra care and attention was a nice touch and made me smile. 


Hobbywise, I have been busy painting up my 15mm Jacobite Rebellion figures. The last batch highlanders have been undercoated and I plan to do a bit of work on them later today. Preparation involved snipping away the flag pole from the highlanders as it is too short on the Lancashire Games models. 

I then replaced with bristles, flattened and cut to a point from a floor brush. The first 4 regiments of the British Government army have been painted this week and flags have been ordered. I've also been having a tidy up over the last few months and as a consequence, my games table has become a general dumping ground, so my challenge this weekend is to clear it and set up a game. Not sure what yet, but the Anglo-Zulu War is tempting, especially as I can play solo with The Men Who Would be Kings rules.

Tuesday, 14 October 2025

Monks, a Priest and a Bishop

 


Painted these earlier in the year, 28mm from Gripping Beast (Monks and the Celtic Priest) and Footsore (The Bishop). 

The week has seen me plodding along with my Jacobite Rebellion project. The Irish Piquets, Baggots Hussars and The Prince have been finished, just another 80 or so highlanders to paint and then I can be happy that the clans have gathered. Flags have arrived from Northumbrian Painting Service which moves me a step closer to starting basing.